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APE OUT Free Download [torrent Full]

Updated: Mar 16, 2020





















































About This Game APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz. Build up nearly unstoppable momentum and use your captors as both weapons and shields to crush everyone on your procedurally generated path to freedom.Stylish Escape: Embrace bold colors and a dazzling perspective as you rush through tight corridors, open areas, and twisting labyrinths on a mad dash for freedom. Overcome all manner of human opposition, nefarious traps, and breakable obstacles to find each exit and escape captivity. Grab and Smash: Unleash your primal instincts and incredible strength to overpower your captors. Hold them steady to create a human shield, smash their feeble bodies into walls, or throw one into another in a violent explosion of humanity. Dynamic Soundtrack: Find your rhythm in the chaos as a dynamic soundtrack of drums, cymbals, and decapitations drive the action to the edge of mayhem. 1075eedd30 Title: APE OUTGenre: Action, IndieDeveloper:Gabe Cuzzillo, Bennett Foddy, Matt BochPublisher:Devolver DigitalRelease Date: 28 Feb, 2019 APE OUT Free Download [torrent Full] An excellent mix of gameplay, art style, and sound.This game is awesome to play, look at , and listen to the sounds as your slam guards into walls making rhythmic Jazz music everytime you do.A bonus is that the game doesn't overstay its welcome and ends about when things are starting to get repetitive.. You can tell by the flamethrower enemies that Bennett Foddy was definitely involved.. Oh yeah I'm the MXXXRFXXXKING monkey king.. Ape out is a stylish, violent delight, that can be completed in just a few hours - this is a plus for me, I like games that respect my time and don't overstay their welcome. It's satisfyingly challenging (with a hard/arcade mode for more playthroughs), feels fantastic to play, and the jazzy percussive soundtrack that mirrors your actions as you play is both technically impressive and a pleasure to listen to.Highly recommended.. This is a fun but has the same issue of every frantic indie top down restart fest, where you are just going to hit a point where it feels less like you're playing a game and more like you're working through various permutations of enemy placement and AI decisions until you have a better chance at winning. Eventually you'll probably get tired of restarting or you'll beat it, once you do you won't play for score because it's not that great of a scoring game.I wouldn't say it's designed horribly or has bad controls but it has an entirely unnecessary need to raise the stakes which simply push the game past the bounds of what actually made it good. In the early levels when it's simple it's very good. The later levels that add difficulty by having mobs of enemies, flamethrowers, and rocket launchers are not as good. Rather than sticking to what it does right it it decides it wants to be more hardcore toward the end.You'll probably be impressed by this if you've never listened to Jazz before and have a higher threshold for annoyance than me. Ultimately you can probably play Doom(2016), listen to John Zorn and have a less frustrating experience.. a simple concept well done. a jazz drum soundtrack and an off the wall art style, fun to play and full of soul PATCH v1.1: Hey all, this patch has been live for a day or two already, but here are the patch notes:-Added Laptop Mode to the options menu (removes some visual effects to improve performance)-Added Headphone Mode to the options menu (adds binaural ambisonic rendering for a more immersive audio experience)-Added support for resolutions higher than 1080p-Added bespoke drum fills for the death screen on each drum kit-Added 15 seconds to the time limit when playing harder albums on arcade mode-Better sounding transitions in and out of the menu.-Drummer now plays faster as you get closer to the time limit in arcade mode-Drummer now pauses for a beat when you take damage-Slightly reduced number of guards on the hard version of Abandon Ship-Fixed bug where you could complete a level after you die, resulting in things getting weird-Fixed bug where guards were on fire but no fire was visible-Fixed bug that allowed the ape to pass through big doors without ripping them off their hinges-Fix for corrupted save causing menu to not accept input-Fix for crash on exit affecting some players.-Fix for bug causing scores to carry over after death in arcade mode-Fix for crash on startup affecting some playersI'll be posting a new beta patch today with a few more fixes and gameplay tweaks aimed at making the game more fair.Thanks for playing!-Gabe. APE OUT / OUT NOW: APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz. Build up nearly unstoppable momentum and use your captors as both weapons and shields to crush everyone on your procedurally generated path to freedom.https://youtu.be/inL630qzCnIhttps://store.steampowered.com/app/447150/APE_OUT/. APE OUT 1.2: THE FAIR PLAY UPDATE: Hey all, this new patch is aimed at making the game more fair.-Increased size and accuracy of no-spawn zone around starting point-Removed flamethrowers and bazookas from the harder indoor areas of Fugue and Adrift-Removed behavior where guards fired extremely quickly when approaching corners with guns aimed-Prevented guards from shooting too quickly when grabbed (and hitting the player in some cases)-Slightly increased machine gun guard's reaction time (they take longer to react)-Slightly increased guard reaction time when lights are out (they take longer to react)-Prevented explosions from chaining through walls-Flamethrower guards' now must ready their flamethrowers before shooting-Audio Improvements-Fix for the game running too fast on some systems-Fix for fugue ending playing at the wrong time in arcade mode.-Possible fix for guards sometimes being inside closed containers, and occasionally pushing themselves up against closed doors.-Possible fix for some crash bugs.A quick note about leaderboards: as a result of some bugs at launch there were some impossible scores posted to the leaderboard. Thos are all fixed now, and I've gone through and pruned all the outlier scores. I can't tell when the scores were posted, so I don't have a great way of culling. If you guys would prefer I totally cleared the leaderboards let me know in the commentsThanks for playing!-Gabe

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